unity WWISE notes on integration #install https://www.audiokinetic.com/fr/thank-you/?ref=download&platform=1 - install launcher - install sdk (matching wwise project) - integration in unity - generate banks (within wwise project) banks are not used within unity until building (it uses wwise project) #build - need to copy/paste banks in StreamingAssets/ - AkInit #script ##play event AkAmbiant amb = (...); AkSoundEngine.PostEvent(amb.name, amb.gameObject); ##get event name AkAmbiant amb = (...); amb.data.ObjectReference.ObjectName;